This week I’ve been conducting interviews with fascinating people all over Seattle for the article on VR that I’m writing for Seattle Met magazine. One consistent theme I’ve discovered is that everybody is drinking from the same fire hose of VR news, developments, and meetup invites, and everyone feels like they’re missing out on everything that’s happening. I just take that as a sign of a robust scene. Here are a few items I picked up this week that I thought were worth consuming.
Make Way for the First Generation of Indy VR Creators on VR Tech is the best treatise I’ve read so far on how you can’t just import old ways of thinking about movies into VR. The writer, a vrtist named Eran Amir, totally gets it–the medium requires a new grammar. I especially appreciated his points about “the choreography of attention.”
I have yet to meet a person working in VR in Seattle who makes a case for exclusive content. The consensus opinion, that VR experiences and games should be available on all platforms, is reflected in this interview with Valve co-founder Gabe Newell. On the other side of this argument stands Oculus Rift’s Palmer Luckey, who recently defended exclusives by making a comparison to Sony. The philosophical differences between HTC and Oculus when it comes to VR content, as I understand them so far, seem to represent the difference between grassroots organizing and top-down organization. I’ll be curious to see how this all shakes out.
Why watch a roller coaster VR experience when you can watch a roller coaster VR experience while riding an actual roller coaster?
And finally, VR dry-humping.