The Recipe for VR Content is Posted on a Wall at MoPop

Yesterday, as I was wandered through MoPop‘s Nirvana exhibit for, oh, the hundredth time, I spotted the following list of Ingredients for a Thriving Local Music Scene, posted on a wall:

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The museum refreshes the exhibit enough that I always find something new to focus on in their hall of Kurt, Chris, and Dave. This new wall display immediately lit up the pleasure centers of my brain as I saw distinct parallels between MoPop’s presentation of the ingredients of a thriving local music scene and what’s bubbling up right now in Seattle’s VR community. Continue reading “The Recipe for VR Content is Posted on a Wall at MoPop”

Check Out the New Seattle VR Events Calendar

Seattlevr.us has a nifty new calendar to help the community keep track of all the demos, workshops, conferences, meetups, hackathons, and myriad other events going on all over town and beyond. Trond Nilsen, one of the intrepid brains behind Seattlevr.us, announced this change yesterday via Facebook and is encouraging anyone with questions or feedback to message him there. You can also use the Seattlevr contact … Continue reading Check Out the New Seattle VR Events Calendar

MoCap Now: Another Piece in the Cascadia Immersive Media Puzzle

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MoCap Now’s main motion capture space. Ander Bergstrom with his back to the camera, and Sixr’s Budi Mulyo, looking slightly blurry. I admit this is a pretty lousy photo. Sorry about that.

Anything could hide behind a battered warehouse door in Sodo–trapeze artists, a machine shop, a reprographics facility, an industrial bakery. Last week I pulled aside one such door on Dawson Street and found myself in a motion capture studio called MoCap Now. Continue reading “MoCap Now: Another Piece in the Cascadia Immersive Media Puzzle”

The Lay of the Land

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Morning at CoMotion Labs. It’s still early.

I’m editing a directory of Seattle VR/AR companies and organizations for the Seattlevr.us community website. I’m positive that I’m missing some key players, so if you’re reading this and don’t see your organization listed, please contact me posthaste.

I think we can all agree that the Seattle VR scene is vibrant and growing. In the past week I’ve heard from people in LA and Helsinki who are well aware of the bubbling cauldron of immersive tech that’s happening in Puget Sound. As I write this, groggy developers are stumbling in to CoMotion Labs looking caffeine-deprived. Most everybody in this coworking space has kept the Husky-purple signs that were posted on our desks for the recent open house. Looking around the room I can see names of companies that I haven’t yet spent enough time getting to know: Timbre Interactive, Hocus Focus Productions, Fearless 360. Most days I feel that I can’t possibly keep up with everything going on in this industry in Seattle. Continue reading “The Lay of the Land”

Three Announcements

[Drum roll…] Announcement #1: New editor role I’m proud to report I’ve been named Editor-in-Chief of Seattle’s VR/AR community website, seattlevr.us, which was launched last summer by Trond Nilsen and Eva Hoerth. I first met Eva and Trond at the Hololens Hackathon last spring, and I’ve been consistently blown away by their commitment to Seattle’s VR/AR community, their heroic level of energy, and their sincere … Continue reading Three Announcements